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Phantasy Star
Master SystemRPGBy RobNovember 25, 20251 min read

Phantasy Star

8
Great

In 1987, RPGs on consoles were in their infancy. Dragon Quest and Final Fantasy were establishing the genre on Famicom, but over on the Sega Master System, Phantasy Star was quietly doing things neither of them could match.

The setting is immediately distinctive. Instead of medieval fantasy, Phantasy Star takes place across the Algol star system — three planets with distinct environments. Palma is the Earth-like homeworld, Motavia is a desert planet, and Dezoris is an ice world. You travel between them via spaceport. In 1987, this multi-planet scope was breathtaking.

Alis Landale, the protagonist, was one of gaming's first female leads. Her quest to avenge her brother's death and overthrow the tyrant Lassic drives a narrative that, while simple by modern standards, was surprisingly mature for its era. The party you assemble — including Myau, a talking cat, and Odin, a warrior turned to stone — has genuine personality.

The first-person dungeon crawling was a technical showpiece. Dungeons are explored from a smooth, animated first-person perspective — no static screens, but actual scrolling corridors. On the Master System, this was remarkable. The dungeons are also brutally complex, requiring careful mapping on graph paper (or a very good memory).

Combat is standard turn-based fare, but the encounter rate is high and the difficulty is unforgiving. Grinding is required, and the economy is tight enough that buying new equipment always feels significant. It's a product of its era in this regard — modern players will want to keep a guide handy.

Visually, the game is gorgeous for 8-bit hardware. The Master System's larger color palette (compared to the NES) allows for vibrant, detailed sprites and backgrounds. The anime-style character art in battle is expressive and appealing.

Phantasy Star is historically important, genuinely fun with the right expectations, and proof that Sega's RPG ambitions were real from the very beginning.

Score Breakdown

gameplay
7
graphics
8
sound
7
longevity
8
Overall
Great
8

Pros

  • +Multi-planet sci-fi setting was revolutionary
  • +First-person dungeons are a technical marvel
  • +Female protagonist was ahead of its time
  • +Vibrant Master System visuals

Cons

  • -High encounter rate and grinding requirement
  • -Dungeons are brutally complex without mapping
  • -Dated combat system
  • -Tight economy can frustrate
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