
Evercade Announces Activision Collection 3 and NEOGEO Arcade 4
Two Carts, Twenty-One Games
Blaze has announced the next pair of Evercade cartridges: Activision Collection 3 and NEOGEO Arcade 4, carrying 21 games between them. The Activision cart continues the series' excavation of the Atari 2600 catalogue, the library that made Activision the first third-party publisher in the business, while NEOGEO Arcade 4 extends a run of SNK compilations that has become one of the platform's most reliable draws. Both carts landed on 26 June 2026.
Why the Activision Carts Matter
The Activision collections occupy an unusual position in the Evercade catalogue. On paper, a 2600 game is four kilobytes of ROM and a handful of moving blocks. In practice these were the games that proved software could be a product in its own right, made by named authors who put their initials in the code because the publisher would not put them on the box. Pitfall! alone sold four million copies. Playing them on a handheld in 2026 is an exercise in reading intent through severe constraint, which is exactly the sort of thing the Evercade format is good at framing.
The SNK Run Continues
NEOGEO Arcade 4 arrives as the fourth entry in a line that has quietly become the strongest argument for the platform. SNK's arcade output is well suited to the Evercade's approach: the games are short-session, mechanically dense, and were expensive enough in their original cabinet form that most people never got to spend real time with them. Blaze has also shipped a Rare Edition Super Pocket from HyperMegaTech! this cycle, which keeps the Evercade-compatible cartridge slot and gives the format another cheap entry point.
The Cadence Is the Point
What continues to distinguish Evercade is not any single cartridge but the cadence. Two carts a cycle, licensed properly, sold as physical objects with printed manuals, at a price that does not require a collector's budget. In a window where Sony has confirmed it will stop pressing discs entirely, a company still shipping small plastic cartridges of licensed retro software looks less like nostalgia and more like a deliberate argument about how software should be sold.
Sources: Time Extension
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